Based in Malaysia and looking forward to build
games carrying good experiences.
I’m a full-time UX designer at day and I make and break game at night, mostly breaking and getting stuck.
After shipping out Lifting Journey developed with a few friends of mine (kudos to them), I’m thinking of taking on a project alone to learn the processes needed to develop a game.
I’m pretty much a part-time solo-dev now working on a new project.